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Object Data Part Modifiers

Using the {OBJ_DATA()} command, as well as the Part Number of the object you want to retrieve data from, you can also apply modifiers to the result.

Modifiers come in two parts, Part 1 (Numeric) and Part 2 (Alpha Numeric). Both parts are optional.

Modifiers are applied by following the part with a Colon (:) and then the desired modifiers.
e.g. {OBJ_DATA(0, C1:1)} would return Character Data 1 but turn it into a link that takes the user to the object.
       {OBJ_DATA(0, C2:IST)} would return Character Data 2 but as an HTML Image Small Thumbnail.
       {OBJ_DATA(0, C2:4ILT)} would return Character Data 2 but as an HTML Image Large Thumbnail and as a Link to open the full image in a viewer.

Part 1 effects the behaviour of what is returned.
Part 2 effects the way the result is rendered.